Like a Dragon: Infinite Wealth is RGG Studio's turn-based JRPG sequel set across Yokohama and Honolulu, Hawaii. You alternate between Ichiban Kasuga (the eternal optimist) and Kazuma Kiryu (legendary yakuza) in a story spanning two countries. The Job system lets characters switch between 20+ classes like Samurai, Desperado, and Geodancer for deep build customization. Side content includes Dondoko Island (Animal Crossing-style island building), Sujimon battles (Pokemon-style creature collecting), and dozens of substories. With 60-100+ hours of content, it's the biggest entry in the Yakuza/Like a Dragon franchise.
This guide covers everything you need: core mechanics, the best builds, equipment worth investing in, location progression, and the tips that actually make a difference.
Core Mechanics
job system
Characters can switch between 20+ Jobs (classes) at Hello Work employment agencies. Each Job has unique skills and stat growths. Crucially, learned Job skills can be equipped regardless of current Job — a Samurai who leveled Healer can equip healing spells. This creates deep hybrid build potential.
Sujimon battles
A Pokemon-style subsystem where you recruit and battle 'Sujimon' (enemies encountered throughout the game). Sujimon have types, levels, and abilities. The Sujimon League has increasingly difficult trainers. Reaching high ranks rewards some of the best equipment in the game.
Dondoko Island
An island resort management minigame where Ichiban cleans up trash, builds facilities, and attracts tourists for income. Fully developed, it generates millions of yen — the most effective money source. Features its own boss fights against resort-sabotaging pirates. Surprisingly deep for a minigame.
bond stories
Side stories for each party member that unlock their ultimate abilities and emotional character arcs. Advancing bonds requires specific activities (karaoke, drinks, shared meals) and story progression. Maxed bonds provide the strongest Job skills in the game.
tag-team combat
Characters positioned near allies can trigger tag-team attacks for bonus damage. Knocking enemies into other party members triggers follow-up hits. Environmental positioning (traffic, walls, objects) adds physics-based bonus damage. Movement during your turn affects which tag-team and environmental attacks are available.
Builds Overview
| Build | Tier | Playstyle | Key Stats |
|---|---|---|---|
| Hero (Ichiban) | S | Main character powerhouse whose damage scales with social stats and party bonds. | Personality Stats > Attack > HP > MP |
| Dragon of Dojima (Kiryu) | S | Counter-fighting legend who waits for enemy attacks then punishes with Tiger Drop. | Attack > HP > Defense > Agility |
| Desperado | A | Ranged DPS who stays back and picks off enemies with gun skills. | Agility > Attack > MP > Luck |
| Samurai | A | Melee damage dealer who cuts down single targets and sweeps groups with katana techniques. | Attack > Agility > HP > Defense |
| Geodancer | S | Support dancer who buffs the party, debuffs enemies, and contributes magic AoE damage. | Magic > Agility > MP > HP |
Hero (Ichiban) (S-Tier): Ichiban's exclusive Job with balanced stats and the powerful Peerless Resolve ultimate that grants party-wide buffs. The Hero Job gains bonus damage based on Ichiban's personality stats. His bat-based attacks have wide AoE swings perfect for grouped enemies.
Dragon of Dojima (Kiryu) (S-Tier): Kiryu's exclusive Job channeling his legendary fighting style. Tiger Drop counter deals massive damage to attacking enemies. Heat actions trigger devastating cinematic finishers. The highest single-target physical damage Job in the game.
Desperado (A-Tier): A dual-wielding gunner Job available to both protagonists' parties. Excels at ranged damage and can hit multiple enemies with spread shots. Wild Pitch skill deals massive damage to a single target at the cost of high MP.
Samurai (A-Tier): A melee Job with high single-target damage through katana skills. Cherry Blossom Storm hits all enemies in an area. Pairs well with the Warrior-tree Job skills for a complete physical damage build. Excellent for boss fights.
Geodancer (S-Tier): A unique support/DPS hybrid Job using dance-based attacks. Fan Dance applies debuffs to all enemies while Passion dance buffs all allies. The best support Job in the game due to party-wide buff/debuff capabilities.
For full build breakdowns with gear and stat priorities, see our Like a Dragon: Infinite Wealth builds guide.
Equipment Guide
| Equipment | Why It Matters | Best For |
|---|---|---|
| Hero's Bat | Ichiban's signature baseball bat weapon for the Hero Job. | Ichiban's Hero Job, AoE physical damage |
| Dragon's Fists | Kiryu's bare-handed fighting style exclusive to Dragon of Dojima Job. | Kiryu's exclusive Job, counter-based combat |
| Desperado's Dual Guns | Paired handguns for the Desperado Job with ranged multi-target capabilities. | Desperado Job, ranged DPS, crowd control |
| Samurai Katana | Elegant single-blade weapon for the Samurai Job. | Samurai Job, single-target DPS, boss fights |
| Geodancer's Fans | Decorative fans used for the Geodancer Job's dance-based attacks. | Geodancer Job, magic damage, party support |
Hero's Bat: Ichiban's signature baseball bat weapon for the Hero Job. Has wide swing arcs that hit multiple nearby enemies. Upgrades through the story and special quests. The Peerless Resolve ultimate makes it the most iconic weapon in the game.
Dragon's Fists: Kiryu's bare-handed fighting style exclusive to Dragon of Dojima Job. Tiger Drop counter deals double the incoming attack's damage back. Heat actions trigger cinematic attacks that can one-shot regular enemies. The highest burst damage weapon type.
Desperado's Dual Guns: Paired handguns for the Desperado Job with ranged multi-target capabilities. Wild Pitch is a single-target nuke, while spread shots hit lines of enemies. Never needs to worry about positioning since all attacks are ranged.
Samurai Katana: Elegant single-blade weapon for the Samurai Job. Quick single-target slashes chain into combo attacks. Cherry Blossom Storm is the Job's AoE finisher. Higher critical hit rate than most weapon types.
Geodancer's Fans: Decorative fans used for the Geodancer Job's dance-based attacks. Attacks deal magic damage scaling with the Magic stat. Support dances that buff/debuff don't require fan quality, making this Job useful even with lower-tier equipment.
Location Progression
| Location | Level Range | Key Rewards |
|---|---|---|
| Honolulu Hawaii | Chapters 1-6, 10+ | Hawaiian story content, unique substories, beach-themed gear |
| Yokohama Isezaki Ijincho | Chapters 7-9 | Job changes, bonding activities, returning side content, main shops |
| Dondoko Island | Mid-game onward | Millions of yen income, unique resort equipment, Dondoko storyline |
| Kamurocho | Kiryu chapters | Kiryu story content, series callbacks, exclusive Kiryu gear |
| Anaconda Shopping Street | Early-mid game | Shopping, bonding activities, substories, frequent encounters |
Honolulu Hawaii: The primary setting for Ichiban's storyline. Features beaches, the Aloha Happy Tour company, and the Anaconda Shopping Street. Substories here have a distinctly Hawaiian flavor. Brighter and more colorful than the Japanese locations.
Yokohama Isezaki Ijincho: Returning from Yakuza: Like a Dragon as Ichiban's home base. The largest explorable area with the most side content. Hello Work for Job changes, Survive bar for bonding, and numerous minigames are located here.
Dondoko Island: A resort island management minigame area accessible from mid-game. Clean up trash, build facilities, fight pirates, and attract tourists. Generates enormous income when fully developed. Has its own multi-hour storyline.
Kamurocho: The iconic Yakuza series location returning for Kiryu's storyline segments. Smaller than Yokohama but dense with nostalgic callbacks for series veterans. Contains Kiryu-specific substories and bonding locations.
Anaconda Shopping Street: Honolulu's main commercial district with shops, restaurants, and substory NPCs. The Revolve Bar here is a key bonding location. Street fights with random encounters occur more frequently here than other areas.
Tips That Actually Matter
- Level Ichiban's personality stats (Passion, Confidence, Style, etc.) through substories — Hero Job damage scales directly with them
- Dondoko Island fully upgraded generates 3-5 million yen per visit — invest early for massive returns
- Job skills transfer between Jobs: level Healer for healing spells, then switch to Samurai while keeping Heal equipped
- Knock enemies into traffic (cars, bikes) during combat for massive bonus physics damage — position your attacks toward roads
- Kiryu's Tiger Drop counters the enemy's attack for 2x damage; time the button prompt when the enemy's attack animation starts
- Sujimon League rank 8+ rewards include some of the best accessories in the game — it's worth investing time into
- Bond drinks at Survive bar are the fastest way to raise party member bonds — do them every chapter
- Environmental objects (bicycles, signs, traffic cones) can be picked up and thrown for bonus damage during your turn
- The Geodancer's full-party buff/debuff dances stack with other buffs — always open boss fights with Passion Dance
- Complete all of Kiryu's bucket list items for his strongest Dragon of Dojima abilities and an emotional story payoff
Common Mistakes to Avoid
- Sticking with one Job the entire game instead of leveling multiple Jobs for transferable skills.
- Ignoring Dondoko Island — it's the best money source and missing it means constant financial struggles.
- Not positioning characters to trigger tag-team attacks — free bonus damage from ally proximity adds up enormously.
- Selling equipment instead of dismantling it for crafting materials needed for upgrades.
- Skipping substories that seem silly — many award personality stat boosts essential for Hero Job scaling.
Frequently Asked Questions
Do I need to play Yakuza: Like a Dragon first?
Strongly recommended. Infinite Wealth directly continues Ichiban's story and many returning characters. Kiryu's storyline also references the entire Yakuza series but is enjoyable standalone.
How long is the game?
Main story takes 50-60 hours. Completing Dondoko Island, Sujimon League, substories, and Job leveling can push to 100+ hours easily.
Is the combat turn-based or action?
Turn-based with movement elements. You select actions from a menu but can move during your turn to position for tag-team attacks and environmental damage. It's an evolution of Yakuza: Like a Dragon's system.
Can I switch between Ichiban and Kiryu?
The story alternates between them at set points. They have separate parties, inventories, and Job progress. Late-game, both parties merge for the finale.
What's Dondoko Island?
An Animal Crossing-style island management minigame where you clean, build, and manage a resort. It's optional but provides the best income source and has its own 10+ hour storyline with boss fights against rival resort pirates.
What to Read Next
- Best Like a Dragon: Infinite Wealth Builds — Detailed breakdowns with gear, stats, and playstyle guides
- Like a Dragon: Infinite Wealth Tier List — Current meta rankings
- Like a Dragon: Infinite Wealth Walkthrough — Step-by-step progression from start to endgame
- Like a Dragon: Infinite Wealth Beginner's Guide — First session essentials
- Like a Dragon: Infinite Wealth Tips & Tricks — Advanced strategies and hidden mechanics



